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|Download a precompiled version of UPBGE using http or bittorrent protocols.||Take a look on releases notes and known bugs.||Our Git repository. Click here to access to our gitweb interface.||Take a look at the new features in the python API documentation.|
We think that a forked and up to date version of the BGE is necessary to improve the engine and make it more competitive with the other game engines, and at least free engines like ogre and crystalspace. Thanks to a shorter developement cycles we can accept the last patchs in a more dynamic behaviour.
We want to give more freedom to active developers to take the essentials modifications that the BGE need.
To get informations about the situation of the project, click here.
With this fork, we purpose an other development cycle which is spread on one month:
To reach this speed, we want to make reviews more efficiently with these rules :
We have in our website a reviewed version of the blender code style which add some precisions about C++ specificities.
Patchs must be smalls : one goal, one modification, and we encourage you to make branch as much as possible. No cleaning of features in the same patch.
After five successful patches, the author developers can obtain commits rights.